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Driving Day 1 retention for a social platform with 8M+ users

Product Strategy / Design Leadership / User Research / Information Architecture / Mobile Design / Usability Testing

Executive summary

The company

eSapiens is a Brazilian venture builder behind SL, one of Latin America's largest social discovery and dating platforms for adults, with 8M+ members. SL offers singles and couples a privacy-first, judgment-free space to meet like-minded people. It makes money from subscriptions, premium upgrades, and in-app tokens.

My role

As Design Lead, I managed a team of 3 designers and led this initiative from discovery to a validated, build-ready design, partnering with the founders, C-level, analytics, and engineering. I moved on to Farfetch while the redesign was in beta, so post-launch results aren't mine to claim. Instead, this case shows how I sized the opportunity, de-risked the solution, and defined how success would be measured.

The problem

Mobile had grown from roughly 12% to 80% of daily traffic, but SL's core experience was still built for desktop. New members landed on a cluttered first session where compatible people, the product's core value, were hard to find. That put activation, Day 1 retention, and subscription revenue at risk.

The opportunity

  • 80% of daily traffic coming from mobile devices 1
  • 40% fewer pages per session on mobile than on desktop 2
  • 80%+ of home page clicks concentrated on just 2 content blocks 3

The context: most of the business on the weakest experience

When I joined SL in late 2014, 88% of traffic came from desktop. With a small team and budget, we applied a mobile-first mindset to new features, but core modules like home, navigation, and profile were still built for desktop. By 2018, mobile had reached 80% of traffic and complaints about the mobile experience kept growing. Most of the business was running on its weakest experience, so I started a research initiative to measure the impact on members, new sign-ups, and revenue.

How a social platform grows

SL's value is its people: every member is both looking for connections and part of the network others browse. Growth depends on two loops:

This makes the first session the most valuable moment in the product. A new member who can't find compatible people and send a first message has little reason to return, and each one who leaves makes the network less valuable for everyone else. That's why I framed the project around Day 1 retention.

On a privacy-sensitive product, trust is part of the design too. Members need to understand the product quickly, feel in control of what they share, and never feel pushed.

The problem: a first session working against the member

I led a mixed-methods study of the home page and the journeys it starts. It combined contextual interviews with people who had never used SL, Hotjar recordings and heatmaps, Google Analytics funnels, and NPS feedback. I grouped the six pain points I found into three strategic problems:

Image of initial screen of SL pointing all the different interactions possible when the user lands on the homepage
The legacy first session: several processes competing for a new member's attention.

My approach

As Design Lead, I took the following actions:

Key decisions

1. Put the core loop one tap away

Decision: I removed the hamburger menu. The most frequent tasks shared by all our personas went into a bottom navigation bar, and every other key module became reachable in one tap from the home page.

Why: without finding people, new members can't send a first message, and without that first connection they rarely come back.

Trade-off: secondary features lost top-level visibility. I used the usage data to decide which features earned a first-level spot, and grouped the rest by meaning.

Image comparing old and new homepage

2. Simplify the first session, even at the cost of a converting feature

Decision: I cut back the processes competing for attention in the first session, giving members room to explore before guiding them.

Why: the floating assistant did well on its own metric, but it competed with the product's real value, which is discovering people.

Trade-off: less guidance risked lower profile completion, so I made onboarding completion a guardrail metric for the beta.

3. Bring profile, account, and privacy into a single hub without hurting revenue

Decision: I designed a new profile page bringing together profile, account settings, and privacy controls, which were previously scattered across hard-to-reach screens.

Why: a clear place to manage how members show up and what they share is essential for trust.

Trade-off: subscription and token purchases had lived alongside these entry points, so moving them put revenue at risk. I kept those calls to action prominent, together with quick access to the public profile and profile editing.

Image showcasing the new profile page

Validation

I ran a week of moderated usability tests with 8 participants, including singles and couples, matched to our personas. I chose tasks for their importance to member success, their impact on business KPIs, and how unfamiliar the changes might feel. They included finding a compatible person, buying a subscription or tokens, and accepting friend requests.

Most participants completed the tasks with ease and navigated confidently. The riskiest flows worked as intended, and the only hesitation was telling system notifications apart from friend requests. With the key hypotheses validated, no second round was needed.

Measuring success

Before launch, I defined how we would judge the redesign:

North Star: Day 1 retention of new members

Activation: Time to first sent message, onboarding steps completed

Engagement: Sessions per user, pages per session, Engagement Score

Connection quality: Success Score (message response rate)

Business guardrails: Subscription conversion, premium upgrades, token purchases

The core hypothesis: if a new member finds a compatible person and sends a first message in their first session, they are more likely to return the next day.

To reduce risk, the redesign went first to a restricted group of beta testers, then gradually to new members, and finally to the entire member base.

Reflections

I left for Farfetch while the redesign was in beta, so I didn't see its final results. Looking back, here's what I'd do differently:

This project was about designing for a vulnerable moment: the first time someone opens a sensitive social product and decides whether it's worth coming back. Getting it right meant balancing member trust, network value, and revenue.

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